compile log:
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
Loading C:\Users\myalko\Desktop\infinity\koth_infinity_a58.vmf
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing C:\Users\myalko\Desktop\infinity\koth_infinity_a58.prt...Building visibility clusters...
done (0)
*** Error: Skybox vtf files for skybox/sky_upward weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_upward to build the default cubemap!
*** Error: Skybox vtf files for skybox/sky_upward weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_upward to build the default cubemap!
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (395521 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 115 texinfos to 86
Reduced 25 texdatas to 22 (671 bytes to 543)
Writing C:\Users\myalko\Desktop\infinity\koth_infinity_a58.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'C:\Users\myalko\Desktop\infinity\koth_infinity_a58.bsp', but we don't own that location. Allowing.
Wrote ZIP buffer, estimated size 964, actual size 750
0 seconds elapsed
8 threads
reading c:\users\myalko\desktop\infinity\koth_infinity_a58.bsp
reading c:\users\myalko\desktop\infinity\koth_infinity_a58.prt
1337 portalclusters
4625 numportals
0...1...2...3...4...5...6...7...8...9...10Optimized: 22853 visible clusters (1.47%)
Total clusters visible: 1552767
Average clusters visible: 1161
Building PAS...
Average clusters audible: 1295
visdatasize:450131 compressed from 449232
writing c:\users\myalko\desktop\infinity\koth_infinity_a58.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\myalko\desktop\infinity\koth_infinity_a58.bsp', but we don't own that location. Allowing.
0 seconds elapsed
[Reading texlights from 'lights.rad']
[56 texlights parsed from 'lights.rad']
Loading c:\users\myalko\desktop\infinity\koth_infinity_a58.bsp
4291 faces
746827 square feet [107543160.00 square inches]
0 Displacements
0 Square Feet [0.00 Square Inches]
4291 patches before subdivision
91133 patches after subdivision
261 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 34950387, max 2199
transfer lists: 266.7 megs
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(719913, 602436, 488469)
0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(161768, 115195, 76339)
0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(39410, 24238, 13267)
0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(9797, 5221, 2363)
0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(2480, 1150, 432)
0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(633, 256, 80)
0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(163, 57, 15)
0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(42, 13, 3)
0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(11, 3, 1)
0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(3, 1, 0)
0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(1, 0, 0)
Build Patch/Sample Hash Table(s).....Done<0.0182 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 20/1024 960/49152 ( 2.0%)
brushes 1019/8192 12228/98304 (12.4%)
brushsides 7656/65536 61248/524288 (11.7%)
planes 2390/65536 47800/1310720 ( 3.6%)
vertexes 7190/65536 86280/786432 (11.0%)
nodes 2658/65536 85056/2097152 ( 4.1%)
texinfos 86/12288 6192/884736 ( 0.7%)
texdata 22/2048 704/65536 ( 1.1%)
dispinfos 0/0 0/0 ( 0.0%)
disp_verts 0/0 0/0 ( 0.0%)
disp_tris 0/0 0/0 ( 0.0%)
disp_lmsamples 0/0 0/0 ( 0.0%)
faces 4291/65536 240296/3670016 ( 6.5%)
hdr faces 0/65536 0/3670016 ( 0.0%)
origfaces 2178/65536 121968/3670016 ( 3.3%)
leaves 2679/65536 85728/2097152 ( 4.1%)
leaffaces 5204/65536 10408/131072 ( 7.9%)
leafbrushes 2603/65536 5206/131072 ( 4.0%)
areas 2/256 16/2048 ( 0.8%)
surfedges 29218/512000 116872/2048000 ( 5.7%)
edges 16528/256000 66112/1024000 ( 6.5%)
LDR worldlights 261/8192 22968/720896 ( 3.2%)
HDR worldlights 0/8192 0/720896 ( 0.0%)
leafwaterdata 0/32768 0/393216 ( 0.0%)
waterstrips 347/32768 3470/327680 ( 1.1%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 5112/65536 10224/131072 ( 7.8%)
cubemapsamples 0/1024 0/16384 ( 0.0%)
overlays 0/512 0/180224 ( 0.0%)
LDR lightdata [variable] 2892896/0 ( 0.0%)
HDR lightdata [variable] 0/0 ( 0.0%)
visdata [variable] 450131/16777216 ( 2.7%)
entdata [variable] 52253/393216 (13.3%)
LDR ambient table 2679/65536 10716/262144 ( 4.1%)
HDR ambient table 2679/65536 10716/262144 ( 4.1%)
LDR leaf ambient 13770/65536 385560/1835008 (21.0%)
HDR leaf ambient 2679/65536 75012/1835008 ( 4.1%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/12 ( 8.3%)
static props [variable] 1/12 ( 8.3%)
pakfile [variable] 750/0 ( 0.0%)
physics [variable] 395521/4194304 ( 9.4%)
physics terrain [variable] 2/1048576 ( 0.0%)
Level flags = 0
Total triangle count: 11510
Writing c:\users\myalko\desktop\infinity\koth_infinity_a58.bsp
27 seconds elapsed