- Oct 12, 2018
- 133
- 25
B11
Working on transitions and improving the midfight.
Middle:
Last:
Read the rest of this update entry...
Working on transitions and improving the midfight.
Middle:
- Added ledge for soldiers to use
- Increased height of the wall to make high bombs easier.
- Change medium hp pack to small (not sure about this change)
- Removed sign
- Made the floor flatter
- A new balcony added intended to make the area feel a bit more "more". Often found capping the point and stopping the enemy team from entering from the lobby was quite awkward, hopefully, the balcony helps the area feel a bit more "controllable" for both teams.
Last:
- Changed left sign (defender persp) to improve the rollout and to make it feel better to play in
- Cleared up right side to improve sacs
- Moved under from left to right to also improve sacs (this also increases walk time from lower to lobby to make scouts a bit less powerful when sacing into lobby from last)
- Removed doorway, intended to simplify the choke fight. Also will make it simpler to push middle. (might make it more difficult will be keeping a close eye on this)
- Moved the trigger for the window shutter further back to stop people from hiding up there
Read the rest of this update entry...