I'm not sure what LMAOBox is or what changed, but the bottom line seems to be that some assholes got screwed over, which I'm always willing to count as a win
Got one in this post.snip
So about 500 users with the premium version got banned, including some very high level UGC players. Here is a list of all the UGC players banned.
Unfortunately, this won't do much against the free version of the hack, and since any F2P can make accounts for as long as they like, they'll keep doing so until VAC bans based on IP address or hardware ID instead of just accounts.
Got one in this post.
Not only 500, 500 competitive players were banned. Going off of the Steamstatus chart, it's closer to 6000 players.So about 500 users with the premium version got banned, including some very high level UGC players. Here is a list of all the UGC players banned.
Unfortunately, this won't do much against the free version of the hack, and since any F2P can make accounts for as long as they like, they'll keep doing so until VAC bans based on IP address or hardware ID instead of just accounts.
Got one in this post.
Got a source for that? Like a list or something?Not only 500, 500 competitive players were banned. Going off of the Steamstatus chart, it's closer to 6000 players.
*sigh* found this on the internet:
Why not make it so every single account requires its own unique phone number in order to play games online? Then griefers would have to resort to buying a burner phone for every single account they set up, which ought to weed out the vast majority.Valve probably doesn't want to do them on IP addresses as some may have a computer with multiple Steam accounts used on it. I did hear from somewhere that all accounts linked to the same phone number when one of the accounts is VAC-banned leads to all linked accounts getting banned as well.
Why not make it so every single account requires its own unique phone number in order to play games online? Then griefers would have to resort to buying a burner phone for every single account they set up, which ought to weed out the vast majority.
It's an M rated game; kids too young to own their own cell phones shouldn't be playing anyway.
Although I have heard from several TF2 players (probably grown ones, not kids) that they don't own smartphones, so the Steam Guard system really screwed them over.