But mind you there are some limitations to that entity. You won't get the underwater fog effect with it, so generally it's a good idea up do it in a way that a player won't go under it, if you can.
But mind you there are some limitations to that entity. You won't get the underwater fog effect with it, so generally it's a good idea up do it in a way that a player won't go under it, if you can.
There could be, but it would never look the same. There would be a fade time for the transition, and getting it to transition reliably at the players view would be super difficult to get right.
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