- Jun 1, 2013
- 196
- 45
I'm prototyping a hybrid gamemode based on CTF. My problem is that whenever any flags are present within the map all CTF features become enabled - some of them are desirable for me, and some aren't.
Features I wish to keep enabled:
Features I wish to keep enabled:
- flags (capturing in a designated zone, dropping on death or on demand, returning on timeout, etc.)
- GUI indicator displaying location and status of the flag
- CTF-related voicelines
- rewards for the capturing player (points) and their team (crits)
- incrementing capture counter and triggering victory after the third one (or at the very least to reset the counter upon capture)
- GUI indicator displaying CTF score (0-3)