So question for you, what did you do to fix that? I'll update the readme file in the new download when I make it.nvm fixed it
So question for you, what did you do to fix that? I'll update the readme file in the new download when I make it.nvm fixed it
Nothing changed. After the first proccess the file size stayed the same and after the second thing it once again doubledyeeaaaah, that link is dead because I only have the readme file. Sorry about that, I'll get to remaking the batch files when I have time for that (and test them on a PC with TF2 which is currently waiting on maintenance parts). He made a post on what to do here though: https://tf2maps.net/posts/332623/
Make a text file, call it bsprepack.txt. Copy YM's text to it:
Code:"..\..\bin\bspzip" -repack -compress %1 @pause
Now save that file as a text, close the text editor and rename the file to bsprepack.bat (aka change the file extention). Then place it in /tf/maps, drag your map on it, it should now repack.
Now make a new text file, call it bspunpack.txt. Again copy YM's text to it, but with one alteration:
You can see the -compress line is gone. Do the same as before (save, rename to bspunpack.bat, drop in /tf/maps) and drag/drop your map onto it. it should now un-repack and actually work in SFM.Code:"..\..\bin\bspzip" -repack %1 @pause
Also i fixed it by moving gameinfo.txt from the tf folder into the maps folder.So question for you, what did you do to fix that? I'll update the readme file in the new download when I make it.
btw https://www.mediafire.com/file/xd3lco43u44ssrs/sv_nacht_der_untoten_rc1.bsp/file here is the bps file itself. I dont know if this is something affecting only me.Repacked (aka compressed for filesize) maps don't work in SFM since they're not supported. Packed (aka custom assets) maps can cause issues in some cases but generally shouldn't.
I made a handy compilation download with both repacking an un-repacking tools based of off YM's tools, you can find that and instructions how to do it here: https://tf2maps.net/downloads/drag-n-drop-repack-unpack-batch-files.2451/
I think that might cause issues elsewhereAlso i fixed it by moving gameinfo.txt from the tf folder into the maps folder.
it was copied* to the maps folderI think that might cause issues elsewhere
So something changed then. A repacked map being repacked again won't change in file size, but unpacking it, yeah, it will get bigger as it gets uncompressed.Nothing changed. After the first proccess the file size stayed the same and after the second thing it once again doubled
still cant use it in sfmSo something changed then. A repacked map being repacked again won't change in file size, but unpacking it, yeah, it will get bigger as it gets uncompressed.
So i guess there is no way for me to do it?So something changed then. A repacked map being repacked again won't change in file size, but unpacking it, yeah, it will get bigger as it gets uncompressed.
Could be an issue with the map itself. If it is unpacked and still not working, try looking at the SFM crash logs to see if any clues are given. I'm not too sure of the directory, although it could be /steam/dumps/, just look for the most recent file, I think it'd be a .mdmp although potentially something elseSo i guess there is no way for me to do it?