Hammer can't load vmf's over about 5mb

Discussion in 'Mapping Questions & Discussion' started by YM, Nov 9, 2013.

  1. YM

    aa YM LVL100 YM

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    Encountering this issue now, Hammer will load anything under about 5.5mb just fine, but any vmf over that (virutally all of my vmf's) won't open. They get to 33% postload process then a second or two later hammer closes without any fanfare.

    I'm running hammer from "common/team fortess 2/bin" and both TF2 and SDKs are all up to date with fully verified game cache.

    Anyone know what's up?
     
  2. Fr0Z3nR

    aa Fr0Z3nR Creator of blackholes & memes. Destroyer of forums

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    For future reference.
     
  3. YM

    aa YM LVL100 YM

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  4. A Boojum Snark

    aa A Boojum Snark Toraipoddodezain Mazahabado

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    I wish a had a better way to let people know about updates when there is an important one like this. :( I keep seeing this problem pop up in posts and PMs.

    I find it interesting though that you found it related to size. I wonder if that was a coincidence. As best I could tell it had something to do with the new item_* settings (maps without any load fine).
     
  5. Fr0Z3nR

    aa Fr0Z3nR Creator of blackholes & memes. Destroyer of forums

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    You could request for a Pop up annoucement on the steam group.
     
  6. A Boojum Snark

    aa A Boojum Snark Toraipoddodezain Mazahabado

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    I suppose I could do that next time. But that won't do anything for everyone that is offline at the time. Which is mostly the problem I was getting at, any option is only going to get a fraction of the people.
     
  7. Micnax

    aa Micnax I maek map

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    How about a sticky or newspost?
     
  8. Kill_the_Bug

    aa Kill_the_Bug

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    Ha - I could insert a whitty comment like "That's what happens when you build a 4 stage payload map" but I won't :p
     
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  9. YM

    aa YM LVL100 YM

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    It wouldn't be too witty, since that's not what was occurring.
     
  10. Kill_the_Bug

    aa Kill_the_Bug

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    Lol ym