- Feb 21, 2009
- 50
- 2
Hey all,
I'm working on a map with a couple of other people and we are having some grid issues. I worked on my section of the map, sent it to another member, and when he put loaded my section into his, a bunch of brushes were messed up. The same happened when he sent me the put together .vmf and I loaded it onto my computer.
And it's not just that certain things go off the grid, but they get resized too. For example, a brush that is 192 high will sometimes end up being something like 192.8 or 191.5, you get the idea.
Anyone know what might be causing this? The only possibility I thought up was that it may be because I'm using the beta SDK source, while he is using the normal one. We haven't tested this yet though.
Any thoughts?
I'm working on a map with a couple of other people and we are having some grid issues. I worked on my section of the map, sent it to another member, and when he put loaded my section into his, a bunch of brushes were messed up. The same happened when he sent me the put together .vmf and I loaded it onto my computer.
And it's not just that certain things go off the grid, but they get resized too. For example, a brush that is 192 high will sometimes end up being something like 192.8 or 191.5, you get the idea.
Anyone know what might be causing this? The only possibility I thought up was that it may be because I'm using the beta SDK source, while he is using the normal one. We haven't tested this yet though.
Any thoughts?