Hey all, I'm working on a map with a couple of other people and we are having some grid issues. I worked on my section of the map, sent it to another member, and when he put loaded my section into his, a bunch of brushes were messed up. The same happened when he sent me the put together .vmf and I loaded it onto my computer. And it's not just that certain things go off the grid, but they get resized too. For example, a brush that is 192 high will sometimes end up being something like 192.8 or 191.5, you get the idea. Anyone know what might be causing this? The only possibility I thought up was that it may be because I'm using the beta SDK source, while he is using the normal one. We haven't tested this yet though. Any thoughts?