StoneFrog
L6: Sharp Member
- May 28, 2008
- 395
- 81
Welp, that was my first time playing the map (despite all those Steam Community notifications). Seems relatively balanced, and the visuals are fantastic. You guys really put a lot of effort into it. 
In regards to gameplay, I think that the tunnels linking points A and B to C are a bit too chokepointy - popular location for sentries and Pyros. May want to widen them a bit, work on those sharp turns as well.
The sun color debate is pretty amusing. When you look at it and the skybox together, the current color definitely compliments things quite well. When you're running through a building and the sun shoots out half of your screen as you pass by a window, you may start to think otherwise. Not sure what you could do.
In regards to gameplay, I think that the tunnels linking points A and B to C are a bit too chokepointy - popular location for sentries and Pyros. May want to widen them a bit, work on those sharp turns as well.
The sun color debate is pretty amusing. When you look at it and the skybox together, the current color definitely compliments things quite well. When you're running through a building and the sun shoots out half of your screen as you pass by a window, you may start to think otherwise. Not sure what you could do.