- Reworked final CP and the area leading to second CP
- Reworked flanking entrance to middle CP
- Raised floor of central CP area by 32 units
- Fixed some clipping issues
Read the rest of this update entry...
oh here I can say stuff, here goesDistillery - Symmetrical 5-CP map, inspired by Powerhouse layout
Please provide feedback on:
- Map layout, paths, areas, gameplay
- Item pickups, ammo and health locations
Don't bother commenting on the visuals, lighting, clipping or other optimization. This version is for testing of the layout, the art pass will be done later.
oh here I can say stuff, here goes...
New version is up. Take a look if you like
How is it possible that 3 years have gone by since the last release? Hopefuly I can finally complete the map this year.
- Added bridge and ramps to central CP area
- Reworked final CP area and the paths leading to second CP
- Other minor layout changes