Distillery - Symmetrical 5-CP map, inspired by Powerhouse layout
Please provide feedback on:
Map layout, paths, areas, gameplay
Item pickups, ammo and health locations
Don't bother commenting on the visuals, lighting, clipping or other optimization. This version is for testing of the layout, the art pass will be done later.
Health and ammo is good, but all momentum by attackers is lost between points 1 & 2 for each team (The demo file, which is zipped might help explain that, but I was playing with Valve's bots) (Also hole in ground for red)
Otherwise a visually appealing map! I look forward to updates in the future!
It was great! in about a half an hour, on Blu team we managed to win twice, despite almost losing!
The reworked paths agreed more with the Ai, to my relief, and the combat was a bit more lively!
the only thing that popped out to me was a missing texture:
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