Dewpoint

KotH Dewpoint B5B

dexc34

L2: Junior Member
Aug 21, 2016
78
26
KOTH TrainWreck - RED and BLU fight over a nearby train track

RED and BLU are fighting over control at a nearby train track for easy imports and exports for supplies. Which team will win the battle? Play now and find out!

This map is in an alpha stage. Not much detail is put into the map. Layout and gameplay may change through the course of development.View attachment 94207 View attachment 94208 View attachment 94209 View attachment 94210 View attachment 94211 View attachment 94212 View attachment 94213
 

dexc34

L2: Junior Member
Aug 21, 2016
78
26
A5!

-Raised control point
-Removed drop down on the battlements to stairs.
-Connected the battlements to the bridge building for easier access to the battlements
-Added building in the middle lane to grant access from the bottom to the bridge
-Ramp leading to bridge has been shortened and replaced with a staircase
-Added cover on the control point
-Added small health pack near the control point so defenders don't need to fall back far
-Added sheet metal on train to prevent the Red side having an advantage over the Blu side
-Added windows on the bridge building
-Extra detailing has been added around the map (i.e roofs)
-Red spawn has been detailed
-Skybox and lighting change


New Versions coming soon! Feedback is always helpful!

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dexc34

L2: Junior Member
Aug 21, 2016
78
26
A11! (Skipped a few versions now)

-Revamped control point
-Added new building leading to point killing off some flat land
-Removed battlements
-Added more height variation
-Raised bridge
-Added an underground mine underneath the point

The map has been revamped to lose the claustrophobic feel of the map. Hop on the map and let me know if you like the changes!

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dexc34

L2: Junior Member
Aug 21, 2016
78
26
New name, new paint! koth_dewpoint_a14_thumbnail.jpg

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dexc34

L2: Junior Member
Aug 21, 2016
78
26
B1C
-Someone was complaining on the workshop that my grass looks bad, so I improved the grass and alpha blends. Also added foliage in the grass
-Added door frames and trims in doors on blue side
-Fixed a texture colliding with another texture
-Fixed a spooky floating window
-Fixed some prop being clipped in walls

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