It's that time of year again, where you bust out your creativity, break free of the contraints of "layout," "sightlines," and "optimisation" and create the best damn looking TF2 scene you can. This year is a bit different, and I'm increasing the size of the area you have to work with, so go nuts and do something really special. Good luck, and happy detailing!
Winners:
First place:
A tie between:
detail2014_waffledoctor
and:
detail2014_theof114
Second place:
Also a tie between:
detail2014_drsasha
and:
detail2014_plipplop
As there was a tie for both first and and second, there won't be any third place prizes given out. However both people who tied will get their respective place prizes.
Rules:
- 4096x4096 size. No height limit.
- 3D skybox is allowed.
- Custom content is allowed as long as it fits one of the following criteria: It is made entirely by yourself, or available for public download prior to the start of the contest.
- No game logic is required, but players should be able to walk around your map and see your work from multiple perspectives. As such, clipping and optimisation is unecessary.
- Maximum of two entries per person.
- You must have at least one spawn point in your map.
- Your map must be TF2 styled. (No other valve games/other games)
- Your submission MUST follow this naming convention: detail2014_<forum name>.bsp (If your forum name is stupidly long, compromise on your name, not the prefix. eg. detail2014_vfig.bsp for Velvet Fist Iron Glove's entry)
- Everything must be finished and submitted in the upload thread before the deadline! Upload thread will be up a week prior to the deadline and you are allowed to submit any time within that week, and update your entry as many times as necessary before the deadline.
Deadline:
1st January 2015 00:00 UTC + 8
Click the above link to see the time converted to other times around the world. For quick reference:
Click the above link to see the time converted to other times around the world. For quick reference:
4:00pm GMT (31st December 2014)
3:00am AEST (1st January 2015)
11:00am EST (31st December 2014)
8:00am PST (31st December 2014)
Submission Format:
In your submission (in the submission thread, Will be posted at a later date):
- A link to your .bsp in one compressed (.bz2) archive following the naming format of detail2014_forumname Use the tf2maps.net upload system or dropbox.
- Please make sure ALL content is pakrat'd into your BSPs, but please make sure it follows the custom content rules above.
- You should provide only one screenshot of your map, taken at the best gfx quality your pc can handle, no HUD elements or player models either. For more information on how to do this, click here.
Prizes:
First place:
2 draws (first pick) from Frozen's game prize pool.
3 Months TF2Maps.net VIP
~Others coming~
Second place:
1 draw (second pick) from Frozen's game prize pool.
2 Months TF2Maps.net VIP
~Others coming~
Second place:
1 draw (third pick) from Frozen's game prize pool.
1 Month TF2Maps.net VIP
~Others coming~
FAQ:
What can we map?
You can map anything so as long as it abides by the rules. Take a look at the previous contest winners for some examples.
Does the 3d skybox also have to be inside the 4096x4096 space?
Yes, the skybox must fit within the limits, however remember that there is no limit to height so you can put it above or below the map safely.
Is it okay to have props slightly sticking out of the 4096 squared area?
Yes, however as the containing bounds of your map must contain exactly 4096x4096 (or less) area, any prop origins which are outside these bounds will leak! And that won't be good! So keep your origins inside this space for your sake.
Will sound in the map also be judged as detail?
The judging process at the end of the contest is essentially players wandering through maps and voting on whichever they liked best in a forum poll. So you should add anything that would help give the illusion of the scene (so yes to audio, animations, etc).
Can I donate to the prize stash?
Absolutely you can. It would be much appreciated.
Format of post shamelessly stolen from Egan and TPG
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