While toying with the options available for the 'team_control_point' entity, I noticed the following property:
Warning Sound [Sound to be played when this point is being captured (if warn on capture is set)]
I've tried replacing the default sound with others such as the alarm sound used in manhattan (mvm.cpoint_alarm) but no luck getting it to work. Does this property actually do anything? Or does it require additional entities to function?
Warning Sound [Sound to be played when this point is being captured (if warn on capture is set)]
I've tried replacing the default sound with others such as the alarm sound used in manhattan (mvm.cpoint_alarm) but no luck getting it to work. Does this property actually do anything? Or does it require additional entities to function?