Cubemaps and light error/bug?

Discussion in 'Mapping Questions & Discussion' started by [EIST] Tf2Master :3, Mar 22, 2017.

  1. [EIST] Tf2Master :3

    [EIST] Tf2Master :3 L1: Registered

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    Okay, so I'm here with a little problem that (maybe) is something I did wrong because I'm new into mapping to source (usually I mapped a lot in gldsrc), so.. the problem is that when I was working in this map everything in the lights were fine until I build the cubemaps. Then the lights started to look like this

    [​IMG] [​IMG]
    I know that maybe is something that I did wrong, so pls tell me what's and how I can fix it to keep learning how Source works.

    Thanks for waste your time reading this ;)
     
  2. Werewolf

    aa Werewolf Probably not a real Werewolf

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    Do you have your lights in the same place as the cubemaps?
     
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  3. [EIST] Tf2Master :3

    [EIST] Tf2Master :3 L1: Registered

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    This is a screenshoot (in hammer) where the others were took in game, as you can see the cubemap is not too close of the cubemap...
    [​IMG]
     
  4. Werewolf

    aa Werewolf Probably not a real Werewolf

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    That picture does nothing for me. It doesn't enlarge or show anything extra. It appears to be just just a thumbnail of the actual picture.
     
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  5. [EIST] Tf2Master :3

    [EIST] Tf2Master :3 L1: Registered

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    oh damm, sorry Werewolf, I didn't see that, now i fixed it :v[​IMG]
     
  6. iiboharz

    aa iiboharz Meme Queen

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    Does this still occur if you reload the game? I think this is just a bug with point lights that happens sometimes when you build cubemaps.
     
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  7. [EIST] Tf2Master :3

    [EIST] Tf2Master :3 L1: Registered

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    Oh well, today I tested my map again and that thing disappeared, so thankis anyway. I
    appreciate your help ;)