Contest idea poll!

Discussion in 'Contests' started by GrimGriz, Feb 22, 2009.

?

Which should the next contest be?

Poll closed Mar 8, 2009.
  1. [url=http://forums.tf2maps.net/showpost.php?p=36880&postcount=1]Scenes only for screenshots[/url]

    12.7%
  2. [url=http://forums.tf2maps.net/showpost.php?p=36894&postcount=6]texture contest![/url]

    10.9%
  3. [URL=http://forums.tf2maps.net/showpost.php?p=36923&postcount=10]Best Tutorial[/url]

    9.1%
  4. [url=http://forums.tf2maps.net/showpost.php?p=36923&postcount=10]Famous building[/url]

    5.5%
  5. [url=http://forums.tf2maps.net/showpost.php?p=36938&postcount=12]Build from template[/url]

    9.1%
  6. [url=http://forums.tf2maps.net/showpost.php?p=36938&postcount=12]Basic CP- weekend contest[/url]

    5.5%
  7. [url=http://forums.tf2maps.net/showpost.php?p=36972&postcount=14]photo inspired building[/url]

    14.5%
  8. [url=http://forums.tf2maps.net/showpost.php?p=36982&postcount=15]3d skybox[/url]

    14.5%
  9. [url=http://forums.tf2maps.net/showpost.php?p=36982&postcount=15]Texture this template[/url]

    1.8%
  10. [url=http://forums.tf2maps.net/showpost.php?p=37050&postcount=21]Capture Point area[/url]

    18.2%
  11. [url=http://forums.tf2maps.net/showpost.php?p=37056&postcount=23]Haunted House[/url]

    1.8%
  12. [url=http://forums.tf2maps.net/showpost.php?p=37081&postcount=25]Custom Texture Pack[/url]

    12.7%
  13. [url=http://forums.tf2maps.net/showpost.php?p=37088&postcount=26]Best prefab[/url]

    9.1%
  14. [url=http://forums.tf2maps.net/showpost.php?p=37107&postcount=27]Prop room and adjacent room[/url]

    10.9%
  15. [url=http://forums.tf2maps.net/showpost.php?p=37107&postcount=27]Asymmetrical CTF map[/url]

    12.7%
  16. [url=http://forums.tf2maps.net/showpost.php?p=37107&postcount=41]Pretty up an orange map[/url]

    21.8%
  17. [url=http://forums.tf2maps.net/showpost.php?p=37326&postcount=41]Custom game mode[/url]

    23.6%
  18. [url=http://forums.tf2maps.net/showpost.php?p=37414&postcount=45]Arena map[/url]

    21.8%
  19. [url=http://forums.tf2maps.net/showpost.php?p=38640&postcount=52]Preselected props[/url]

    7.3%
  20. [url=http://forums.tf2maps.net/showpost.php?p=38640&postcount=52]Intel room[/url]

    21.8%
  21. [url=http://forums.tf2maps.net/showpost.php?p=40065&postcount=57]capture point area[/url]

    12.7%
  22. [url=http://forums.tf2maps.net/showpost.php?p=40093&postcount=61]outdoor scenery[/url]

    12.7%
  23. [url=http://forums.tf2maps.net/showpost.php?p=42929&postcount=74]Detail a building[/url]

    10.9%
  24. [url=http://forums.tf2maps.net/showpost.php?p=42931&postcount=75]skybox texture[/url]

    1.8%
  25. [url=http://forums.tf2maps.net/showpost.php?p=42963&postcount=76]Flag room[/url]

    10.9%
  26. [url=http://forums.tf2maps.net/showpost.php?p=42976&postcount=78]FINAL control point[/url]

    20.0%
  27. [url=http://forums.tf2maps.net/showpost.php?p=47139&postcount=81]Alpha/dev texture map[/url]

    21.8%
  28. [url=http://forums.tf2maps.net/showpost.php?p=47146&postcount=83]Attack/Defend round[/url]

    18.2%
  29. [url=http://forums.tf2maps.net/showpost.php?p=47228&postcount=89]inspired arena[/url]

    9.1%
  30. [url=http://forums.tf2maps.net/showpost.php?p=48466&postcount=132]Silly map[/url]

    18.2%
Multiple votes are allowed.
  1. GrimGriz

    GrimGriz L10: Glamorous Member

    Messages:
    774
    Positive Ratings:
    133
    I'm feeming for a contest a bit, and feeling not-enough time for that competitive 5-point one...so I decided to go through and make a poll based on the contest ideas in the contest idea thread :)

    (ran out of poll options, but I think these are all teh ideas from october to feb.1
     
    • Thanks Thanks x 3
    Last edited: Feb 22, 2009
  2. TMP

    aa TMP Abuser of Site Rules

    Messages:
    948
    Positive Ratings:
    551
    I voted for the one about the sheep.
     
  3. Altaco

    Altaco L7: Fancy Member

    Messages:
    485
    Positive Ratings:
    121
    I think there should be a "gameplay area" challenge which could be either the control point area ones or the intel room.
     
    Last edited: Feb 22, 2009
  4. Supersausagedog

    Supersausagedog L1: Registered

    Messages:
    24
    Positive Ratings:
    1
    and the best ones could be mixed together to make a full level! (maybe)
     
  5. Fogold

    Fogold L2: Junior Member

    Messages:
    92
    Positive Ratings:
    7
  6. NovaSilisko

    aa NovaSilisko L42: Life, the Universe and Everything

    Messages:
    502
    Positive Ratings:
    129
    Intel room.
     
  7. Akill

    Akill L1: Registered

    Messages:
    7
    Positive Ratings:
    1
    The date for the competitive 5cp contest has been pushed back to 29th march now :) please participate! :D
     
    • Thanks Thanks x 1
  8. Icarus

    aa Icarus

    Messages:
    2,246
    Positive Ratings:
    1,181
    Double Payload Contest :mad:
     
  9. Shmitz

    aa Shmitz Old Hat

    Messages:
    1,129
    Positive Ratings:
    740
    Yeah, I was kind of surprised that wasn't an option.
     
  10. Zeewier

    Zeewier L9: Fashionable Member

    Messages:
    619
    Positive Ratings:
    130
    Custom Game mode :)

    (*chooses one from his collection :p )
     
  11. TheDarkerSideofYourShadow

    TheDarkerSideofYourShadow L10: Glamorous Member

    Messages:
    792
    Positive Ratings:
    144
    Id didn't *see* the option for a smaller 4-10 man map, so I voted for something else.
     
  12. StoneFrog

    StoneFrog L6: Sharp Member

    Messages:
    395
    Positive Ratings:
    81
    TF2's entities aren't very good for custom gameplay modes compared to the QWTF and TFC "goal system", so I think that idea would be a bit sloppy.

    How about a standard Valve gametype with a twist? Multi-flag CTF, non-linear CP, that kind of thing.
     
  13. Nineaxis

    aa Nineaxis Quack Doctor

    Messages:
    1,767
    Positive Ratings:
    1,403
    I think that is encompassed in "custom gamemode". Multiflag CTF on non-linear CP already exist though (2fort, gravelpit?).
     
  14. uma plata

    uma plata L6: Sharp Member

    Messages:
    298
    Positive Ratings:
    86
    I like the Arena contest idea. Lots of Arena maps already exist, would be fairly easy compared to other map types, and some could use that motivation to finish their WIPs:)
     
  15. cornontheCoD

    cornontheCoD L7: Fancy Member

    Messages:
    437
    Positive Ratings:
    70
    I think you should wait for the scout update (it's only 2 days). We will then know the specifics about dual payload, annd that rumored "very different game mode"

    because that's what I would like the next contest to be about
     
  16. GrimGriz

    GrimGriz L10: Glamorous Member

    Messages:
    774
    Positive Ratings:
    133
    That's probably enough time for me actually, especially since you are more concerned with gameplay than appearance....

    I simply went through the suggestion thread from top to bottom - but I didn't make it to the bottom. There's a limit of 30 poll options, so this only went as far as I could - which was thread start to Feb. 1ish. If double payload is in the thread and I missed it, I'm sorry, but I think if it's even in the suggestion thread it's after feb 1. Maybe this poll could just be used to pull forward some of our better ideas from the end of last year.

    If it's in the suggestion thread and I missed it, sorry. I think it's after Feb 1 though.

    New suggestions should probably not go in this thread, or it will get as long and messy as the one I pulled the ideas from.

    It's not like this is official or anything, I'm not an admin or moderator here. Just a member with a lot of time on his hands.

    Personally, I'm burned out on (playing) payload maps, and I didn't even participate in the last contest. I'll also say that I think 2 payload contests in a row wouldn't be the best idea.
     
  17. ProfFiendish

    ProfFiendish L2: Junior Member

    Messages:
    95
    Positive Ratings:
    10
    Custom game type is looking pretty strong, so far. That would make an interesting competition, in my opinion.

    I'm supporting the Alpha/Dev texture map idea
     
  18. Sgt Frag

    Sgt Frag L14: Epic Member

    Messages:
    1,443
    Positive Ratings:
    294
    Lots of options.
    Can't even remember exactly which one I voted for without looking :p

    Anyway, I'd say once this has been tallied up we should maybe take the top 5 and vote on them, by mappers who might map for the contest.

    The reason being is that while alot of people might want new gamemodes it's possible that alot of those votes aren't even from people who would seriously try the contest out.
    Custom gamemodes aren't easy to think up, easy to implement... I know a few people around here could rig something up, but that's almost like having a modelling contest.
    It's probably best keeping to TF2 standards to a degree so that EVERYONE can make a map. Dealing with entities for cap points and whatnot can be a struggle for some, hell, I just copy paste that stuff as much as I can.

    On top of the difficulties of making it then you have to test, everyones gotta learn x amount of gamemodes. If you don't know how to play it's not as fun. So if a map doesn't get enough gameplay for you to even learn the new mode...
    Then you gotta judge them. Base it soley on how much fun you think it is? If so we should use one base map so all gamemodes get tested on even ground.
    Because you can't judge gamemode on how the level looks.


    To have a successful contest it probably needs to be something all mappers AND players already understand and have it based more on the overall map design and playability rather than a subjective 'how much fun is it' type of vote.
     
  19. cornontheCoD

    cornontheCoD L7: Fancy Member

    Messages:
    437
    Positive Ratings:
    70
    No offense, but I think custom gametype contest is a very bad idea. It is very hard to get custom gametypes to work right, and even when you do, it is even harder to get all of the players to understand it. Also, keep in mind dual payload might not be the only new game mode in the scout update. I am leaning more towards the very different gamemode.
     
  20. Rexy

    aa Rexy The Kwisatz Haderach

    Messages:
    1,795
    Positive Ratings:
    2,367
    We can't have 2 contests at the same time?