TerabyteST
L4: Comfortable Member
- Aug 18, 2009
- 181
- 82
This competition happened over an entire semester for me so focusing on my assignments was an obvious priority leading me to rush my map out at the last minute and I'm sure this was the case for a lot of other people. This is unlike last time where the competition started at just the tip of the summer break where everybody had free time to sort everything out in time for the deadline. So I believe that if your map has no healthkits or ammopacks due to accidentally leaving a visgroup hidden is fair game. Allow them to fix that otherwise they've just spent 5 months to fail at the last hurdle due to a simple and honest mistake that any one of us could of made.
Let's be reasonable about this.
Well basically I did some mess with visgroups and some kits went in the kits visgroup, some went in other visgroups. At the moment of compile I had like, 3 visgroups i forgot disabled (EDIT: It was 3 am, and I was working 6 hours on the map, please understand me )
I also just discovered the novint props' texture got f-ed for pakratting issues (i didn't know it doesn't pack model textures) so I could also fix those, as else the map wouldn't be valid for the contest (no novint advertising)
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