Honestly? If you dont want feedback, dont post it here. If we see a serious flaw, we will go for it, and point it out; that's kind of what we do. For bug fixes, you dont need to post it in extra places. If you're so against being told issues, why is it on a site devoted to feedback? Do you want people to play your map, point out misaligned textures and bad clipping, but ignore terrible timers? It only works the other way around.
That's how making a point defendable works. Such is the force of defenders spawning that the challenge on final points is to press into the point itself through the waves of defenders and past good sentry/sniper positions. A fast capture time is your reward for taking control of the entire battlefield, up to the final room.
The hard part is trying to avoid "steam rolling" effect which happens when the final point can be capped by one player in less than 3 seconds.
That's how making a point defendable works. Such is the force of defenders spawning that the challenge on final points is to press into the point itself through the waves of defenders and past good sentry/sniper positions. A fast capture time is your reward for taking control of the entire battlefield, up to the final room.