As of now, this map is 100% playable, no crashes. There ARE some known bugs, like the revive bugs (see end post), but that is it.
This will be the last update until I fix the known bugs, a new bug arises, or some major is releasable. Can't keep releasing so many version like this.
Server owners are recommended to update to this version and remove older versions from their server(s).
Major Changes
Fixed bug where Ubered targets wouldn't die when relay "kill_blu" or "event_kill_blu" were used.
Fixed bug that prevented use of revive closet in Stage1 Spawn Area.
Added one more light source to the S1A3 (cemetery).
Remade nav mesh.
Mission: Corpse Cacophony (ADV) Changelog
Fixed bug where Shopkeeper Engineer is turned loose.
S1A1: Change some Scouts to Demoknights. Gave Engineer the Buff Banner.
S1A2: Changed Shotgun Pyros to Scorch Shot Pyros.
S1A3: Added Ghost Gallery's Invisible Natty Heavy (In two spots). Increased mob count. Moved mobs around.
S1Boss: HP up from 12k -> 16k. Changed form order. Increased reload time of healing form.
Mission: Ghost Gallery (INT) Changelog
Fixed Bug where Shopkeeper Engineer ran free.
Made the mission considerably easier.
S1A1_CP1: When captured, S1 Spawn Area is left open (it closes only in Corpse Cacophony).
S1A1: Removed Big Rapid-Fire Demoman. Updated respawn times (so it doesn't lag so bad). Removed Phlog Pyro.
S1A2: Changed Scorch Shot Pyros to Shotgun Pyros.
S1A3: Removed Invisible Natty Heavy. Moved some robots around. Increased mob count. Moved mobs around.
S1Boss: HP up from 12k -> 16k
Known Bugs
The bosses go into ref pose (or developer pose, T-pose, etc...) when they first enter the boss fight. It corrects itself when boss changes forms.
Boss' "Coffin" prop gets glitchy for unknown reasons. It disappears after a few seconds.
Reviving still sometimes doesn't teleport a player being revived, or teleports live players there were not dead... to the revive closet. However, they are always revived.
Boss in Corpse Cacophony doesn't have crits in the Rapid-Fire form, like it should.
If this is your first time logging in after the migration (Feb 8, 2022), you must reset your password to log in. Follow this guide if you're having trouble