There's no need to seperate all your wooden floor planks like that, the texture illustrates this concept just fine. It's a lot of extra effort that's just making your map look blocky and messes with things like rockets and grenades. If you really need to, get it made into a model so you can really exploit the capacity for extra polygons and no grid alignment.
But as i said, nobody notices that kind of detail until it's in their face and even then it's not like the texture itself does a horrible job of implying the planks.
But as i said, nobody notices that kind of detail until it's in their face and even then it's not like the texture itself does a horrible job of implying the planks.