CP artpass_aboojumsnark 2015-08-30

Entry for the Art Pass contest

  1. A Boojum Snark

    aa A Boojum Snark Toraipoddodezain Mazahabado

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    It's not as polished off as I would have liked, but I did what I could in the time I had available.

    Features:
    Shiny glowing nuclear reactor hidden inside an old coal plant!
    Pine trees contrasted with a red rock desert!
    Wooden stairs that sound like wood!
    Metal stairs that sound like metal!
    Clever uses of existing props!
    And more!

    Development Video!


    Pictures:
    [​IMG][​IMG][​IMG][​IMG][​IMG][​IMG]
    [​IMG][​IMG]
    [​IMG][​IMG]
    [​IMG][​IMG]
    [​IMG][​IMG]

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    9/15 hustlehustle workwork. more pictures.

    8/27
    New pictures. So much for going fast, but here is a little of what I've done.

    ------

    I figured it was time I post and start publicly documenting even though I don't have much done yet. Finally got my environment and building themes figured out, so now work should progress faster.

    I'm still toying with making/editing a custom sky, and I'll be modeling the reactor pieces over time.

    The building at B is by no means final, I just needed to do some material testing/choosing.
     
    Last edited: Aug 30, 2015
  2. Engineer

    aa Engineer

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    I jizzed a bit when I read this ''artpass_aboojumsnark''
    Currently there is nothing much to say about those screens. But hopefully something from A Boojum Snark will be great. :)
     
  3. HeaH

    HeaH L8: Fancy Shmancy Member

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    This is going to be exciting, for sure :)
     
  4. Efhan

    Efhan L2: Junior Member

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    The second picture reminds me of Lego.
     
  5. Knight-Errant

    Knight-Errant L3: Member

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    What will be holding up the reactor?
     
  6. A Boojum Snark

    aa A Boojum Snark Toraipoddodezain Mazahabado

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    I haven't decided yet whether it will be hanging from cables or on tracks mounted to the walls.
     
  7. Knight-Errant

    Knight-Errant L3: Member

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    I think it be a bit funnier with cables, actually.
     
  8. Penguin

    aa Penguin Clinically Diagnosed with Small Mapper's Syndrome

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    I can't wrap my head around what's going on at C.
     
  9. Loc_n_lol

    Loc_n_lol L10: Glamorous Member

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    Yay, an open air nuclear reactor. Sounds perfectly healthy. :D
     
  10. Efhan

    Efhan L2: Junior Member

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    The Pyro has a suit made of asbestos, I don't think health is a major concern for them.
     
  11. A Boojum Snark

    aa A Boojum Snark Toraipoddodezain Mazahabado

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    A few new pictures (2, 3 and 4). That month went by fast, really need to get in gear now.
     
  12. A Boojum Snark

    aa A Boojum Snark Toraipoddodezain Mazahabado

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  13. Grim Tuesday

    aa Grim Tuesday

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    I like it. I like it a lot.
     
  14. Draco18s

    Draco18s L9: Fashionable Member

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    Definitely. Really cool.
     
  15. Boylee

    aa Boylee pew pew pew

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    Dat reactor. :O

    I'm intrigued as to how that was achieved.
     
  16. grazr

    aa grazr Old Man Mutant Ninja Turtle

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    A light texture?

    Particle effects would be too sprite'y considering what a reactor's 'glowing rods' actually are. At least a particle effect on it's own that is.

    You gonna stick with white or go with a cliché green?
     
    Last edited: Aug 31, 2010
  17. A Boojum Snark

    aa A Boojum Snark Toraipoddodezain Mazahabado

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    it's just a "brush based sprite" and HDR currently.

    They will be near white, but I'll be adding some roaming pulses of a very small tint. Haven't decided what color yet, but it needs to be mild so as to not clash with the Cherenkov blue.
     
  18. Gerbil

    aa Gerbil

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    Looks great so far, can't wait to see what you do with the rest of the map :)
     
  19. Mould

    Mould L2: Junior Member

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    Damnit, I was gonna look into a nuclear theme.

    Good luck, looks great so far.
     
  20. Grim Tuesday

    aa Grim Tuesday

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    My only issue with this is that the point is RED's last point, and the reactor is BLU. Same issue with my map, since blue looks so much better than red for just about any kind of lighting.