Nice, they're going to become stock materials.
Any clue when they'll be updating it?
If you could PM me some info it would be greatly appreciated.Nice, this theme is already posted on the TF2 blog.
I hope you guys get the new installer done soon, or else you will have many problems with the noobs coming from the blog post. Also, I'm really antsy to get started.
Also: I cast slow on wild swamp. Wild swamp resists!
I'm a bit disappointed. You guys hyped it up to be more than what it actually was. I expected more content than this.
(Don't get me wrong, you did a great job with what you have here.)
I'm pretty sure this pack has more content then the Alpine theme did at Lumberyard's release. It doesn't look like much, but Valve created a whole new theme based around one ground texture, a few wood textures, a few trees, and some random goodies like logs, saws, and wheelbarrows. It's a pretty versatile new set of content leveraging existing TF2 assets (as the mini-contest should prove).
And either way, I feel the hype was justified. This is the first full custom theme to be publicly released and distributed for any mapper to use.
I still think it looks just like sawmill
Hopefully, the contest entries could change my mind.
Well, yes, the Swamp theme does leverage and build off of Alpine assets. But I assure you, after seeing what people come up with for the contest, it'll be distinctive.