3D Skybox Bugs

Discussion in 'Mapping Questions & Discussion' started by GrismarPicklemelt, Aug 14, 2018.

  1. GrismarPicklemelt

    GrismarPicklemelt L1: Registered

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    So I'm trying to give my map a 3D skybox, and when I look at it from a certain angle it just disappears and looks like I'm staring into the void, and none of the props/brushes I put there other than the ground will show.
    I have no leaks in my map that I could find, I made sure to cover anything that may not block a leak from happening, I surrounded my 3D skybox area and map in a skybox, and I made sure to use normal mode and not fast mode when running the map.

    I can't think of any reason it is doing this, it even shows the map up in the sky for whatever reason.
    I have looked up videos for a solution but nothing seems to work.
     
  2. Da Spud Lord

    aa Da Spud Lord Occasionally I make maps

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    Did you compile with VVIS?
     
  3. GrismarPicklemelt

    GrismarPicklemelt L1: Registered

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  4. GrismarPicklemelt

    GrismarPicklemelt L1: Registered

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    Well I found a persisting leak...
    For whatever reason something in blu spawn is always leaking. When I fix the leak something else starts leaking.
    It just started doing that and I haven't touched anything remotely close to blu spawn in forever.
     
  5. GrismarPicklemelt

    GrismarPicklemelt L1: Registered

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    ok, so I made a backup of my map and deleted blu spawn all together.

    now it's complaining about red spawn leaking.

    I'm getting very angery.
     
  6. Heron

    Heron L6: Sharp Member

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  7. GrismarPicklemelt

    GrismarPicklemelt L1: Registered

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    Yes, and I have done everything to fix the problems, including deleting everything that gives me a problem and patching any holes that arise afterwords, but every time I fix a problem another takes its place.
     
  8. Heron

    Heron L6: Sharp Member

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    did you ever copy/paste the map?
     
  9. GrismarPicklemelt

    GrismarPicklemelt L1: Registered

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    I'm assuming you are asking if I every copied and pasted a large section of the map and left it?

    Yes, when I was first making the map I made one side of the map, copied it, flipped it around, and made a few edits.
    I also copied the map and scaled it down to build the 3D skybox, but I deleted that.
     
  10. Heron

    Heron L6: Sharp Member

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    What I mean is, did you ever copy the file of the map?
     
  11. GrismarPicklemelt

    GrismarPicklemelt L1: Registered

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    No, I don't think I ever did.
     
  12. Heron

    Heron L6: Sharp Member

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    The reason I asked is because just recently I copied a file of a map of mine so my friend could make his event version while I made mine. His map's skybox broke as well
     
  13. GrismarPicklemelt

    GrismarPicklemelt L1: Registered

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    Ah, ok.

    I'll keep tinkering around with the map and post anything I find here.
    Hopefully I can get this resolved without having to delete a bunch of stuff and make things more tedious than needed
     
  14. Heron

    Heron L6: Sharp Member

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    I wish you the best of luck
     
  15. GrismarPicklemelt

    GrismarPicklemelt L1: Registered

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    Ok, so I'm 80% sure I've solved at least half the problem.
    But now it crashes when I try to compile it.
     
  16. Heron

    Heron L6: Sharp Member

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  17. GrismarPicklemelt

    GrismarPicklemelt L1: Registered

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    I think the problem is that when I made the 3D skybox it messed with some of the skyboxes I had, and they weren't being registered by the game.

    I fixed all of them and right now I'm trying to compile and test the map to see if my theory holds water.
     
  18. GrismarPicklemelt

    GrismarPicklemelt L1: Registered

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    I was right, the skyboxes somehow got corrupted.

    but now I have a new problem. because of the way I built the map you can see the enemies spawn from right outside of yours, which normally wouldn't be a problem, but it won't render completely unless you get closer to it.
    Meaning you can see inside enemy spawn. While I could add some walls to block that it would kinda make the 3D skybox I made forfeit.