water

  1. SaltyPapi

    zi_wickermann a3b

    Inspired by gothic americana, paganism, and horror, Wickermann is my attempt to create a zombie infection map that lives up to the potential of the gamemode. I initially wanted to include an actual wickerman set-piece, but I wasn't able to make it work gameplay wise. As it stands, the name is...
  2. Uwan368

    pl_reservoir beta6

    Red has taken a dam as a stronghold, and Blue has to blow it to up. but a regular cart isn't enough and Blue has mounted the payload onto a jeep, to be driven over and off the dam. Blue has to push the payload through a dock, town, cave and make a rush across the dam.
  3. biceratops

    Tidepool Alpha Release #12

    A serene payload map in which Blue pushes a shark into the ocean. On the way, they'll encounter exotic locales such as a parking lot, a cave, and a fishing boat. Why are they doing this? Who knows? But Red's trying to stop them, so it must be important! Created as part of the Offshore community...
  4. preto

    koth_cozybeach a2

    An underground cave near the coast, the ground is flooded but the point and the way to it are safely secured on bridges, but it would be very smart for you to explore the waters underneath.
  5. Flying_Engineer

    pl_not_a_koth_map a2

    a rushed map is bad a deleyed map is bad all maps are bad I fucking hate mapping
  6. Razoldon

    Riverport RC1

    During the development of Special Delivery Medusa, I decided to work on a Koth map in time for the summer. This is my first Koth map, so I hope the level design is not too bad.
  7. Carver

    Underside a2

    Hi! This is my second-ever map, after the first one was revealed to be way, WAY too big during playtesting. This is a simple koth map, with one twist: There are underwater passageways throughout the map that act as flanks, complete with a tiny room beneath the point that I imagine will be home...
  8. r0nii

    Graffiti overlay v1

    Two selfmade graffities goes to "tf/materials/overlays/graffiti/ "
  9. Flying_Engineer

    cp_petroleum V2_a2

    3CP map underwater You get to swim around because funi
  10. Cincomma

    Wildcat rc1

    A badlands-themed 2cp attack/defense map by Cin and Mâché. slaps map you wouldn't believe how much oil you could fit in this bad boy Vote now on the Workshop! Lead Level Designer - Cincomma Level Designer - Mâché Skybox Texture - Void
  11. Erk

    Cheap and Expensive Well Water 1

    Its used in my 72hr map. The expensive water reflects all. The cheap one doesn't do much really. It just kinda sits there. If you want to use it- go nuts. Don't bother crediting me- it's just water
  12. Chaos

    Material issue with a custom liquid

    I'm working on making a custom material texture for a map and I'm struggling a bit to get the actual texture to appear. I'm looking to give the material the properties of both water and lava. I don't quite fully know what I'm doing, but I'm really close to doing it. The problem is the texture...
  13. Mâché

    Shesells a3

    A map by Mâché? In current year? It's more likely than you'd think! Couldn't have done it without @Cincomma though (love you <3). Koth map set on (or rather, under) a boardwalk, surrounded by beaches, capitalism, and plenty of seashells (on the seashore). Boat from the Watergate Content Pack...
  14. Fiddleford

    Cachoeira 24-12-24

    This map is official now! Go play on it!
  15. Mr_MEME_42

    Is it ok to have different water brushes touching?

    I am wondering if it is okay to have different water brushes touching each other, specifically the same height but just next to each other. I am wondering if I can clean up the water on my map by breaking it up into cubes to cover the parts I need it to instead of being a giant rectangle that...
  16. No Weapons Guy

    koth_plank a1

    king of the hill version of 3cp_plank
  17. PyeFlower

    Electron e4

    This map started out with the name "VerticalityTest" (yes exactly that lol) as a quick block out of a layout I had in mind. Only after booting it up in game and having my friend tell me that it was actually fun did I consider the potential of making this into a playable map. That being said, I...
  18. MisterMaker_71

    Production a4

    There are convayers, a waterfall and a river thet puls you inside.
  19. Redkiller

    Old port a8

    Montreal Quebec Canada, is a well-known metropolis of the great North, known for its lively nightlife. During this night, RED has a cargo full of important supplies of gravel, which BLU wants to disrupt. The map has been abandonned, I give anyone my blessing if they want to build on top of this mess
  20. Flailmorpho

    OopsAllSewers B1

    I wanted to see if my OopsAllSewers map would work better as a king of the hill map.