An underground cave near the coast, the ground is flooded but the point and the way to it are safely secured on bridges, but it would be very smart for you to explore the waters underneath.
During the development of Special Delivery Medusa, I decided to work on a Koth map in time for the summer. This is my first Koth map, so I hope the level design is not too bad.
Hi! This is my second-ever map, after the first one was revealed to be way, WAY too big during playtesting. This is a simple koth map, with one twist: There are underwater passageways throughout the map that act as flanks, complete with a tiny room beneath the point that I imagine will be home...
A badlands-themed 2cp attack/defense map by Cin and Mâché.
slaps map you wouldn't believe how much oil you could fit in this bad boy
Pride Signs by Cincomma
sky_triage by Void
Its used in my 72hr map.
The expensive water reflects all. The cheap one doesn't do much really. It just kinda sits there.
If you want to use it- go nuts. Don't bother crediting me- it's just water
I'm working on making a custom material texture for a map and I'm struggling a bit to get the actual texture to appear. I'm looking to give the material the properties of both water and lava. I don't quite fully know what I'm doing, but I'm really close to doing it.
The problem is the texture...
A map by Mâché? In current year? It's more likely than you'd think!
Couldn't have done it without @Cincomma though (love you <3).
Koth map set on (or rather, under) a boardwalk, surrounded by beaches, capitalism, and plenty of seashells (on the seashore).
Boat from the Watergate Content Pack...
I am wondering if it is okay to have different water brushes touching each other, specifically the same height but just next to each other. I am wondering if I can clean up the water on my map by breaking it up into cubes to cover the parts I need it to instead of being a giant rectangle that...
This map started out with the name "VerticalityTest" (yes exactly that lol) as a quick block out of a layout I had in mind. Only after booting it up in game and having my friend tell me that it was actually fun did I consider the potential of making this into a playable map. That being said, I...
Montreal Quebec Canada, is a well-known metropolis of the great North, known for its lively nightlife. During this night, RED has a cargo full of important supplies of gravel, which BLU wants to disrupt.
Have some Summer fun in this map! [small thing describing what the point represents]
this is my first upload! I have redesigned it for better gameplay. it will be bad but, I wanted a map (even bad) of my own to play test on. Still feel free to give feed back on gameplay! if you enjoyed or liked...
Looking to destroy the B.L.U. team once and for all, R.E.D. has begun construction of a new base out in the middle of a forgotten canyon. However, due to recent budget cuts, and R.E.D. team's general lack of experience with building things rather than destroying them, the resulting structure...
Gameplay and Map:
The map takes place in an underwater dome research facility deep in the ocean.
Every point has water in some way, shape, or form.
(The dome won't be added until later betas and rcs {If it gets to that point... hopefully...})
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Story: [WIP]
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