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zi_wickermann a3b

Something sinister lurks on Old MacDonald's farm.

Inspired by gothic americana, paganism, and horror, Wickermann is my attempt to create a zombie infection map that lives up to the potential of the gamemode.

I initially wanted to include an actual wickerman set-piece, but I wasn't able to make it work gameplay wise. As it stands, the name is perfectly apt for the theme and I hope to eventually re-incorporate the idea at some point.

Credits:
Gameplay, design, artpass - SaltyPapi

Thank you to Diva Dan and Harry Colquhoun for the creation of the Zombie Infection Gamemode, and to the Swamp asset pack creation team.
Maps License
Author
SaltyPapi
Downloads
88
Views
125
First release
Last update
Category
Zombie Infection

More downloads from SaltyPapi

Latest updates

  1. zi_wickermann_a3b

    Changelog: Fixed the missing particles. Some file path stuff, in conjunction with using the "generate Particle manifest" and "update particle manifest" parameters in compilepal meant that the correct particle system was not getting packed into...
  2. zi_wickermann_a2c

    Changelog - more hotfixes to get it working on the server: - env_tonemap_controller was named Tonemap, but logic referred to tonemap, lowercase t. Bot cares about case - forgot to update the particle manifest, will update next version
  3. zi_wickermann_a2b

    Changelog: Actual HDR hotfix fixed the soundscape and also added some water drips to the underground soundscape fixed some missing pickup overlays