A single stage A/D map made for the 2016 72 hour Jam. A fairly simple map that takes place in and around a warehouse and other assorted buildings.
Credit to Rexy for the Forklift model.
One of the things I got for feedback from the gameday on 3/20 was that the map felt really, really large.
I considered that something I knew already since I had only built the layout. I hadn't got much criticism other than that and that the map felt empty. So, the majority of the stuff I've been...
My first real map, most likely bad but I'm pretty proud of this one. It features a fork lift elevator (that I'm still surprised works as well as it does) and large open middle point. I feel like I did a pretty good job giving it an open feel while still limiting sniper sight lines and adding...
[:eek: WARNING! : THE STUPID F2P AHEAD!]
do like some not spytech theme?
old barn/warehouse/HOUSE?/
this model will give you the theme
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this model is from sfm
but the model are only 1 skin...
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