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  1. Flipy

    Past 72hr Jam Entry Moonblast_bonus A1_reupload

    A koth/pass hybrid of my original koth_moonblast submission Link to the original koth version vvvvvv http://tf2maps.net/threads/moonblast.28829/#post-381754 Which team will get to get credit for blowing up the moon and become world famous? Neither, as blowing up the moon will unleleash a...
  2. Flipy

    Moonblast A6

    Which team will get to get credit for blowing up the moon and become world famous? Neither, as blowing up the moon will unleleash a horrible chain of events that dooms humanity, but what else are they going to do with this missile? Both red and blu teams battle it out on this asteroid base that...
  3. Beef Bucket

    Fourth A2_1

    Killing time until I have the mental and emotional capacity to return to Soma Stage Two in a three stage Territorial Control map where each stage has only one point. Looking for feedback on how it feels to cap Name is transient, potential candidates include: Horizon Four Offworld Red Onward...
  4. Duck-Joke

    bd_SpaceHighway A1

    This is the first Alpha version of 'bd_spacehighway'. It's called space highway, because there's a big pit in the middle of the map, where a ufo flies by and kills people near it. if you haven't guessed it, it's space/moon themed. The gamemode is invade ctf like gamemode. I haven't played...
  5. cybern1962 | MLP

    All assets for robot destruction

    I am developing robot destruction for team fortress 2 classic, due to how old the build of tf2 is it has no assets or game files for the mode, if someone could release the textures, models and gamefiles (rd_asteroid assets and gamemode assets (Robots)) I would be very thankful. It will be the...
  6. 14bit

    Terminal B1a

    In an effort to finally finish the great moon lumber war of 20XX (see plr_orbit), RED decided to build their own space base as a forward command in the battle, as sending endless waves of bombs to destroy BLU’s equivalent bombs wasn’t working (see plr_orbit). With this, RED hoped to finally...
  7. Mathyaz

    Empty Hallways (koth_wharfcrane)

    One of the things I got for feedback from the gameday on 3/20 was that the map felt really, really large. I considered that something I knew already since I had only built the layout. I hadn't got much criticism other than that and that the map felt empty. So, the majority of the stuff I've been...