This year i decided to make something different than poster, so i pick up an idea from concept of error unusual effect from reddit post here
https://www.reddit.com/r/tf2/comments/imdawb/unusual_effect_missing_effect_concept/
so credit to this guy for his concept
In order to make it easier for mappers to create jump pads for their maps, as well as to provide some consistency between them and their visual language, I have created a set of particles and prefabs to use.
jumppad_64a - 64x64 base, blueish steam
jumppad_64b - 64x64 base, brownish dust...
Hello there,
Whenever I start my map in TF2, I type sv_pure 2 in the console and load the same map again, everything works fine.
But, whenever I load a different map when starting TF2 and load my map with sv_pure 2, the game crashes.
This is the first map I'm working on which has custom...
leaf_orange_medium_slow
leaf_orange_medium_medium
leaf_orange_medium_fast
leaf_red_medium_slow
leaf_red_medium_medium
leaf_red_medium_fast
For use with: https://tf2maps.net/downloads/fall-oak-trees.4255/
Leaf textures made by Berry.
I'm fairly new to mapping and for my first map I'm making a little koth map in using Sawmill's art style. I've got almost everything in place, and I downloaded a decompiled sawmill to help myself out, check wood textures, get the necessary props, that sort of thing.
I noticed sawmill is rainy...
So I have two particle effects, that don't work as intended and need help by someone with experience to fix the issues as I have barely any knowledge about the particle editor at all.
This are the two effects: http://i.imgur.com/zMU1yiW.jpg
The issues:
1: the orientation of the pentragram is...
A friend made two custom particle effects for me but they won't show up in game and the console reports "
Attempting to create unknown particle system 'pop_parent'
But I'm pretty sure I didn't make a mistake setting them up.
This is how my files in the tf folder look like
This is how they look...
A simple circling 8-ball unusual effect, made for 72hr tf2jam 2017.
( The download doesn't really replace any existing effect, i uploaded the pcf and materials just because if anyone wants to check those. )
This is a long shot, but remember that fan who recreated Mann Manor in Minecraft for a Let's Play show? I've been working on turning that, in turn, into a functional TF2 map for them to hopefully play during their Halloween special. I did all the texture and model conversions myself, but one...
A healing particle for your tanks
Example vmf and particle manifest file are included.
LOOK AT THE VMF FOR PARTICLE PLACEMENT
Particle names:
tank_heal_red (Main particle for red heal)
tank_heal_red_health
tank_heal_red_spotlight (Glow effect for red heal)
tank_heal_blu (Main particle for...
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