Sharpen your swords, flame your arrows, and don your preferred powerup; let's crank our medieval warfare up a notch!
Rook reeks of magic- not Merasmus, though, some other oddity... Mannpower powerups. We know 'em, we have mixed feelings on 'em.
What if I told you Rook contains the solution to...
Take the fight to TRN and claim those ad-ridden television screens!
Teufort RED Network has been running a lot of annoying adverts over BLU's favorite shows, and you know the worst of it? That money could be going to BLU team right now! Bring your best coat hanger and hack into the RED TV...
Australium, a fuel for fancy airships, and a pilot for an ever-chaotic war.
Well mercenaries, this mission's going to take you to new heights! A popular shipment zeppelin is carrying a motherlode of Austrailium. I'm sure the suits wouldn't mind either team borrowing some of it...
Jump out of...
A King of the Hill map inspired by the Call of Duty: Black Ops II map Dig, featuring a persian/afghani theme.
This map was originally made for the Fortress Faceoffs team, but I have permission to upload it publicly since the tournament it was made for has ended.
Credits:
Benefactor: original...
A cozy home in a rural land is about to have some unexpected guests come knocking.
Don't worry, it isn't the Chinese mafia, but these folk are looking for a briefcase hidden on the property. RED and BLU must battle on the second floor and maintain control for a whopping five minutes.
There's a...
This is my second map ever and my first ever actual attempt at an actual map. So please take into consideration that this might not be that good.
The Map itself takes place in between the legal office of red and blue with the point being right next to 2 unaffiliated businesses.
This is koth_strikezone - a unique spin on King of the Hill with a second point that launches airstrikes!
DESCRIPTION
This King of the Hill gamemode variation has a secondary point. The point can be captured after the main point by any team, but it does not contribute to team progression...
BASICS
This King of the Hill gamemode variation has a secondary point. The point can be captured after the main point by the losing team.
Capturing this point launches the airstrike: both main and secondary points are locked and reset, the doors slowly close and an airstrike happens, killing...
Sodium takes place at a cargo depot storing several valuable cargo like radio active stuff.
Your mission is to capture the central control point to let your team's trains transport their cargo while acting as cover from enemy attacks.
Watch out for incoming trains when crossing!
Model pack...
A King of the Hill Map featuring the objective in the middle of a bridge resting on a dragon-like structure. Underneath the bridge is a flooded forest, but be sure to not fall in, unless you fancy a drink. Have fun battling for control.
-Roulette table effect randomly choosing map-wide effects like opening portals, spawning skeletons, increasing movement speed, restricting projectile weapons, and boo-lets.
There's a few minor issues with prop fades and sprites but I might as well get this up while I can.
View: https://youtu.be/UTU91fpm38I
Deep in the forests of Silver Creek, we find a quaint little river amidst forgotten old industrial buildings. Here, RED and BLU are fighting over control of the area. Why, you may ask? We may never know.
Custom assets used...
Coaltrench focuses on high ground surrounding the point with a path underneath the point to create dynamic fights. Mainly inspired by Highpass and the hope to make a better KOTH map than Overlook.
A simple King of the Hill map with two main interconnected paths, which then fork into two entraces each, one of which is a flank with some nice high ground over the point, rewading anyone who takes control over it. Just beware of snipers.
koth_avoda is overall the 4th TF2 map I've been working on but the first one I'm confident is good enough to share for playtests. It consists of open areas broken up by a few big rooms that I wanted to feel as unclaustrophobic as possible. My main goal is making a good map that is fun and...
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