-added a flat part to the ramp to point
-changed the route to the right of spawn
-fixed the funny resupply cabinets in blu spawn
-changed medium ammo packs next to point to small ammo packs
-widened the battlement sniper area
Pretty happy with...
-clipped off a stuck spot
-moved cover around the point
-turbine on point now animated
-reworked cave route
-made the buildings next to the point bigger
The theming and atmosphere are really good, even at this early stage. The gameplay could use some work. The main choke at mid is good but too simple and tight. The off-route needs to be stronger, or there needs to be another. Sentries could also be weaker.
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