Been working on this on and off for the past year, it's my first map error so don't be surprised if I did some stupid mistakes and whatnot.
The layout is entirely made by me but I took some inspirations from it from other maps
"It was on that day, July 6th, 2024, where god descended from the heavens and brought his bountiful banquet of off-red rocky desert landscapes, and the blank, off-white vistas of industrial hydroelectric plant spaces. He allowed the masses one word, one word to echo into history for all eras to...
Hydro-themed mirrored KOTH map. My first one in years. Not much else to say.
Fun Stats about A1:
-33 hard saves made during development
-Started at 10PM on March 19th
-There are exactly 7 medium pickups of both types
There was a lot of cool text before but i accidentaly pressed back button and it was lost and i am very sad, maybe i will come up with something and update this.
Have you ever thought about how much dust is in your room? How much dust is on your adventure book that you used to like so much when...
Reactive is a control king map, meaning you must hold the central control point until your team's timer runs out or capture all control points to win. Other control king maps are structured like king of the hill maps, so I tried creating one designed more like a 3CP map.
Finally made an artwork after a year of not touching sfm. Decided to use my current heavy loadout on my favorite map. It's not the best work I've made but i tried
An innovative payload map, featuring a circular layout that provides a completely new gameplay experience. Originally made for the Grizzly Berry 10-Day Contest, what is now essentially a V2 completely overhauls the layout, while still feeling familiar, and aiming to fix many of the flaws of the...
I went a bit bigger for my second go here.
Perhaps too big, but at last I have something that works now.
Welcome to Drought, a CTF map on top of a dam! And not just any dam, but the one seen on Hydro!
(You better appreciate the connection, I spent like a week just figuring out how to accurately...
Hypro's main focus was to fix all the annoying little things about Hydro to make gameplay more smooth. Here are some of the changes we made:
Faster respawn times
Slightly longer cap times
Added a set-up time for the final rounds
Lightened up dark areas
Made a lot props non-solid
Made doors open...
Baxter - Blu fights Red in their nuclear power plant!
Originally based on baxter state park in Maine. It now takes place in a nuclear power plant similar to the Maine Yankee, Maine's nuclear power plant.
I'm new to hammer so I'm starting out by messing with the maps in the valve decompiled list so I could practice hammer before moving on to making my own map. This idea came to mind and I've been working on it off and on but now it is in a playable state. It still needs tuning so feed back on...
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