dustbowl

  1. Person Meetup

    Abstract RC1

    ADMINISTRATIVE FILE: Founded while Zepheniah was still alive, this facility now has radio and missile launching capabilities in the present day. The reasoning for territory being undisputed being Mann Co. owning all assets to the building, until their recent development on an Australium based...
  2. Docteur Whoa

    Multi Stage CP Brooklynn2 Stage1 & Stage2dev

    Dustbowl-style urban multi-stage Attack/Defense Control Point map. CURRENT DOWNLOAD IS A DEV VERSION DUE TO LAYOUT CHANGES. FOR THE DEFINITIVE LOOK AND FEEL, DOWNLOAD "VERSION 1.3" FROM VERSION HISTORY. Through Railroad Express Delivery, RED controls the entire railway system of New Mann City...
  3. Pinsplash

    Dustbowl: your opinion, hand it over

    Hi everyone! For the past while, I've sadistically tortured myself by playing as much cp_dustbowl as I can for the purpose of getting data which we don't currently have. I've learned a lot of strats on this map and something odd about asym balance. I'm 75 rounds in and going to 100 before I...
  4. Waugh101

    Bisti A2b

    Being my first Attack/Defend map, Bisti is a single stage, 3 Control Point map set in the Dustbowl theme. BLU fights for control of a RED mining facility, from the rural outskirts of the facility to the Shipping and Receiving to the refinery and main base of operations. BLU Spawn, along with...
  5. C

    Moon Dustbowl a1

    Reimagining of dustbowl with a moonbase/space theme. Currently only stage 1. I tried to gauge the size of the original with screenshots instead of direct measurements to make a map that's similar but not exactly identical. I accidentally overscaled the section around the second point but want to...
  6. freedom

    Monomo A3

    ----- Monomo, A4 coming soon ------- CP_MONOMO is a map set in Monument Valley, Utah/Arizona. Your goal is to capture the enemy's satellite and rocket system?
  7. Sarcastic_Fantastic

    How was the outside/background of cp_dustbowl achieved?

    I'm new to mapping and currently building my first map. I wanted the spawn area to take place outside but the setting isn't completely suitable to surround the area with skyscrapers like in Kong King for example. I really like the effect on Dustbowl where it looks like the map is way bigger than...
  8. Asd417

    Goldpit rc3

    Mvm map set in an open-pit mine with classic dustbowl theme. The layout is experimental twist to gate map. The gates are not placed along the main bomb path. Instead, each gates have their own bomb path which converges with other paths. Also all spawnpoints stay active throughout the wave...
  9. FloofCollie

    Freehold B3

    Freehold is a single-stage 2CP map with the mining theme, inspired by 24/7 Dustbowl server sessions. However, it's designed to be a lot more fun, with many different routes including a unique open choke at B!
  10. squ1rrel

    Dustbowl Building Prefabs 72hr

    Unfortunately don't have enough time to make an actual map... On the brighter side, 3 prefabricated structures are now at your disposal! There are 2 versions of a cart house (light and dark wood) and a covered mining headframe. If you want to use these, please credit me. Thanks. Also note the...
  11. LadyIceBear

    My TF2 Fan-Comic 2018-07-28

    Credits: Spy Model by Valve Enhanced Fem Scout by JinnyTM All the props that were in here were made by either Valve or Face Punch Studios.
  12. red3pit

    Duster a3

    After the BLU took over the Dustbowl, red mercs had to find a new base, so they bought this sweet looking place! Duster - 2cp A/D map. gib meh feedbuck screenshots, idk:
  13. TheGhostThatWas

    Team-Swapped Maps B3-B7

    Includes altered versions of: Upward Badwater Goldrush Gorge Gravel Pit Dustbowl Used content from TF2Maps: Rocket002 with blue materials by honeymustard BLU Imports of Red Products by Void Crossroads Custom Props by Jonah Red Cart Bomb by killohurtz Additional Letters by Mikroscopic Tank001...
  14. Horologium

    cp_dustbowl_reworked 2017-02-02

    Mann Co has come to an executive desicion that the mercs need some improved fighting areas! They plan to recreate a little dustbowl into a huge dustbox! Features: -Raised Skybox Plan to do: -Make more routs to points to get rid of choke points. -Make more areas of the map playable, fix...