Boulder Ball is a small close quarters map that favors towards classes with mobility.
The map's main feature is a moving cage in the middle that acts as an obstruction and a platform that can obstruct view of the point while making the area more tight and close quarters.
BB is a beginners new...
A Mann versus Machine map based on tall buildings in the process of being built.
Players make their way inside the third building where the robots spawn. The robots exact spawn location should be obvious, as there are two massive gates. There are four smaller gates on each level, where tanks...
Suspended (The name sucks I know) is a map which will include a sort of Goldrush construction theme. The map is relatively simple, as it is my first map. It is a symmetrical layout, with opportunities for plenty of blast-jumping and demoman trimping.
It should be noted that the lighting is...
This koth map has 3 differant ways to get to the point, and the point does have (a little bit of) high ground. However, the hill has a death pit filled with, you guessed it, grinders. there is a large ammopack under the hill, right next to the grinders.
Come to bridge town where mercenaries will fight each other to the death over a control point on a bridge (if you've seen this map before It's because I deleted the last one because I put the wrong file format and only after making this post did I realize how to edit the download on the page for...
Fight in and around a cliff side drainage facility! This map contains 2 death pits (the cliff and the totally-not-toxic water) and a unique control point shape. This map is still under development.
After RED struck a large gold deposit at one of their old coal mines, they began to set up a larger operation. BLU soon caught wind of this, and is now ready to take over RED's operation by any means necessary.
As a lakeside-structured, mirrored King of the Hill map, Suspension promises a...
Thrown together in a few hours! This is hopefully a fun little map focusing on changes in elevation, interesting fighting areas and a death pit!
Notes: Some of the lighting might be bad, and it may not be clear which rooftops you can walk on.
Hello TF2Maps Community! I have yet another kink I need to work out.
I'm trying to make a Halloween death pit for a map of mine in progress, but I can't find the sound of the player screaming whilst falling (ex. Ghost Fort, Pit of Death, Snowplow)
I would appreciate to know how to do so, and...
A KOTH mapsituated atop of a dam within the badlands. Made for the 72 hr Summer Jam by me and Birchly together.
Birchly -
https://tf2maps.net/members/princess-birchly.28270/
https://steamcommunity.com/id/Birchly
Credits
A Boojum Snark - Mapping resource pack/gametype library
Ravidge - Lighting...
A saw and some death pits, Duh.
=This is my very first KotH map=
Tell me what you think and suggest things
you think should be added or removed from the map, have fun.
My first full fledged TF2 map. A single-stage 2cp attack-defend map, set in a city at night. The idea is that both teams spawn in apartment buildings and the fights happen in the things that got built between them. Inspired by San Francisco and Montreal, for the weirdly shaped streets next to a...
Started working on this map a few weeks ago with the idea of a koth map with a big death pit that divides the map vertically. The death pit has a couple of platforms so you can hop across to get the other side with some skilled jumps.
I am liking how the map is coming along. though...
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