kimitsu only has 3 main entrances in-and-out the base , and can easily be controlled from spawn, it's to make sure the game becomes as stalemate as possible.
Assets:
Japan pack expansion by EArkham
and the original Japan content pack by Freyja
Screenshots:
a collaborative prototype of a map called woodworks. it has many bugs that need to be addressed such as the flags not working on player and only for bots.
BLU must capture all 3 points to win, and are given 7 and a half minutes for each. One point is located on the elevated platform to the left of RED spawn, and should probably be taken by blast jumping (though you can waddle up there too if you like). Point B is located in a small shack, which...
Formerly part of a 2-stage map made for Microcontest 21.
The CTF stage (which is now its own map) features a circular layout.
The layout is very complex.
Whenever the flag is stolen from your intel room, your team is force-respawned.
Whenever the flag is picked up, the flag carrier is slowed to...
While I've been experimenting with Hammer for a while now this is my first completed map project! The concept came from a joke during a Discord call that went a little like "What if there was a CTF map where the intel was at the top of two huge towers, that would suck" and it snowballed from...
A remake of a map I never finished due to a few fundamental problems it had. Loosely based off of the Hoover Dam.
This project was originally spurred on by a spring cleaning mapathon that I missed the deadline for.
CRASHER! IS NOW AVAILABLE TO PLAY IN SCREAM FORTRESS!
Introducing the newest Halloween Boss, YOU!
Crasher is a Mad Science-themed Invade Capture the Flag map where flag carriers are Giants!
Escort your Giant safely to the enemy gate, and take down the enemy giant before it can reach...
Done for the Microcontest 21, the first of this new third season!
Featuring:
Active trains
A layout I made up in my spare time at work
A view of the enemy's intel room from your own (Engies can dance with eachother :) )
Doors that close when you grab the intel so it's easy to get in but hard to...
Red Demolition and the Builder's League are at it again, in the war of information!
However, a small squad of engineers are going on strike mumbling something about "wages," so the mercs must make a detour through cyberspace if they want to have any hope of bypassing the 20-foot hallway...
Go back in time to 2002's jedi Outcast and experience one of the multiplayer maps, now ported to Team Fortress 2!
The map functions differently from usual gameplay, for example:
-the flag really is a flag
-you need to return your flag to be able to capture the enemy's
-flags can be returned...
Welcome to Applejack, a rotational ctf map that revolves around the idea of a apple farm that is actually a secret facility for rockets!!!
(this map is a remake of the map i did for microcontest 18 Lockout
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