A small, mostly open map with intel/capture zones encased in respawning breakable glass and a battle worn maze connecting it all.
First playable alpha, so there will be issues. Comments and suggestions are greatly appreciated!
My first map! Any and all feedback greatly appreciated.
Design Goals
I'm well-aware of the KotH/Viaduct formula prescription for first-time mappers, but I want to be different. :p So the next most simple standard gamemode to implement is CTF, however it is notorious for turtle-stalemate-hell...
A collab map between @YoshiMario and @Mâché ,
aiming for a chin layout style ctf map.
Custom dragon posters by @YoshiMario
Custom Ctf timer stuff by @pont Logic dropped in a3
Mid made by Yoshi, Bases made by Mache
Capture the flag map made to be simple to understand while also being fun.
It's my first fully working map, so any constructive criticism would be nice.
Speedcap is quite linear and takes place indoors. The layout is mirrored, which means the spawn rooms are right next to each other. Unlike normal CTF, this map has a 10 minute timer. As the name suggests, this map is less deathmatchy and more objective oriented, with fast paced gameplay. (No...
turbine remake as an attempt to make it look and play better (and maybe be just a little bit competitively viable), never ended up being able to make it flow in a way that works so idk maybe someone else will
uses the following:
fuzzymellow's jungle grass
the overgrown pack
the london pack
The Rock. You are tasked to assist Ms Pauling with erasing security footage of earlier skirmishes.
OBJECTIVE:
Steal the Intelligence from the enemy security office.
Take it across to the other side of the enemy base to their Data storage and delete the security footage.
Originally made by...
originally made for microcontest 14.
breakthroughs in the application of locomotive technology have led to even more efficient methods for lone scouts to run face-first into intel turtles.
Made for April Fools 2021
Concept, Logic, Textures, Design by Yrrzy
Layout by Pont
Voiceover by Benjamoose
Special Thanks
Mr. Burguers
Catfish
FloofCollie
Idolon
Startacker
HoverBase is a fast paced ctf map. It takes place on two hovering bases with a pit in each. The pit is the fastest way to the intel, but will inflict fall damage. You will then have to fight your way back out of the base, easier said then done.
The map plays around with spawning points and...
I've decided to bring new life to an old TFC map called epicenter!
A map that would have otherwise been forgotten is now getting a full tf2 style remake with only a few gameplay updates such as new spawn exits and an extra route into the cap area.
Epicenter was originally a invade CTF map! Now...
After many minutes of extensive usage of the delete key, Turbine With No Turbines is finally here! Explore the sprawling ventilation systems (1 branch, takes you to your intel or a concrete wall) and large open spaces (the only large open space was entirely removed) of ctf_turbine in a way that...
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