attack/defend

  1. Scoot the Burbs

    cp_dirtway a2

    Scoot's first attack defend map.
  2. DoctorDoomtrain64

    Boardwalk a3

    Blue team is itching to enjoy themselves on the boardwalk, but red is full of party poopers and want it all for themselves! Fight through the local seaside town towards the boardwalk and claim the rides and festivities for yourself! Just be careful not to get smacked by the roller coaster1...
  3. TH3 D34DL3$$

    Fallenrain a3

    RED decided to temporarily store their chemicals near docks of abandoned town, called "Fallenrain", and it's stainless steel factory. However, as it turns out, BLU knows about this and are planning to explode everything with self-accelerating bomb carts they brought with them. However...
  4. Loose Noose

    cp_sootcanyon a3a

    Please leave any and all feedback!
  5. Hydro

    Go2Station A2

    Go2Station is a mid-size attack/defend map that takes place in a massive subway station under construction. Blu starts in a small hut near the entrance and must try to take as much of the map as possible, while Red must defend it.
  6. Alex.bsp

    Grove A1

    My first A/D map!
  7. Scary-Jello

    cp_dustward_park A7

    (Note: name is not final and is obviously terrible, but I suck at names quite frankly so for now this will, hopefully, do.) A single stage 3cp attack defend map, with points A and B being out in the open, and point C being in a more constrained yet sprawling indoor area. While there's...
  8. Itspice

    Pipedream a1b

    a single stage attack defense map with the theme of "a bunch of pipes" Blu attacks a pump station with a cylinder as cover on the point, then move through a sewer or a dropdown onto the second point, a water purifier (not featured: anything resembling a water purifier).
  9. Perry

    Takeback B12b

    In a previous encounter; Red has driven Blu back into a useless Garage. A plan to Take Back the whole cement mill from Red, and while they're at it, they will take Red's iron mine, and shipment center as revenge. This map is currently in Alpha, and is mostly textured, it has been tested with...
  10. Rocketboi

    cp_icecap B3 fix

    Red team is trying to ruin smissmas and Blu team needs to stop red before the festive weapons are blown up and smissmas is ruined for all for the hooves and friendlys.
  11. TFD

    cp_tfd_mc9 A1a

    AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
  12. G.A.S.

    Splinter a2

    Map propably had its last update
  13. TylowStar

    HMS Blindfold a2

    Blue pirates like red gold. This ship has red gold.
  14. SnickerPuffs

    SnickerPuffs MC8 a2

    A tiny CP Upwards I made for the 8th Microcontest. It's a little rough, but plays surprisingly well!
  15. Huwareyou

    mannfactory a1

    My First attempt at Attack Defend Logic (And any logic outside of koth). It's only two points, and its not very well balanced, but its my first working map that I am going to get tested and improve on.
  16. Squggs

    Summit Meadow A2

    3 point attack defend map. Layout somewhat similar to Mountain Lab, Large open areas with forest theme. My first map.
  17. Itspice

    Nuclear a2

    an attack defense/capture the flag map where blu team must retrieve pump codes from the red team's base to reactivate the coolant to their nuclear reactors. in the last version people got lost so I took away an unnecessary route and posted a bunch of signs.
  18. .zip

    Sawdust a3

    Night falls and it means that blus should attack secret base of red team
  19. P53 Enfield

    Dumbfounded a2

  20. Neketo

    WolfDen A1

    Spytech-themed 2CP attack/defend map, soon to be set in space. Created for the 72 Hour Jam 2020