This is my first ever map, much like other beginners I have decided to start with a koth map and to take heavy inspiration from official valve maps. My biggest inspirations for the layout would be Lakeside and Highpass, though I have mostly taken the idea of their design rather then outright...
A King of the Hill map centred around a high ground control point, with various open and enclosed walkways that encourage fast paced combat.
An attempt to take a design idea I had twelve years ago and make it in to a playable map!
This map is the a1 version of Capture the Flag map, Drainage. As of right now, I still need to add:
Spawn Rooms
Round Timer
Clipping
Besides that, this is the layout I've decided on. Feel free to add criticism on it, and help me make it better
Seacliff is a Koth map with multiple routes to the center, where lies control point, as well as the warehouse inside a rock, which is still in construction process.
It's one of my first maps ever created. My previous one had many problems with size and compiling, so I have scrapped it. This one...
Come to bridge town where mercenaries will fight each other to the death over a control point on a bridge (if you've seen this map before It's because I deleted the last one because I put the wrong file format and only after making this post did I realize how to edit the download on the page for...
first map. rotationally symmetric koth map. night time theme, based on an overpass. consists of a central bridge with stairs leading up to it, a bottom drainage path, and 2 platforms on each side.
some sections are still empty, not sure what to do with those yet. i'm thinking another small...
Like the description says, my first attempt at a map with a more competitive focus. This level will serve as my graduation assignment. Took so inspiration from other maps and the goal is to shape this thing into something amazing.
RED has been working on something that could turn the war in their favor and obviously BLU can't have that, so they set out on operation: Pre(vent the)invention!
Blue setups for the attack outside the R&D's perimeter in an old mining facility.
Then they make their way through their industrial...
Originally was going to be a payload race map, and it still might be one.
I just wanted to quickly throw in some arena logic to see how combat would feel on it.
Although it might continue on as an arena map if I feel like that better suits it.
This is an abandoned submarine military base set in the Antarctica,deep in the ground,ice and partially in the ocean.Our nine mercenaries will have fight the other team to get the EPIC VICTORY ROYALE and regain control of the base
This is my first map,sorry for my brushwork and lighting,but...
small map consisting of two warehouses, includes multiple (two) flanks with symmetric design. working on adding a train that goes through the warehouses.
This is alpha 1 of my first map. I tried to keep it basic so the theme is not certain, but I will probably detail it as a quarry of sorts. The layout is very flat and rectangular right now so I will try work on that soon.
Your invading reds bunker and blowing it up. Thre reds are trying to make a bunker. you have to quickly get rid of it before they finnish it
This is the first release its in alpha.
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