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koth_snaketown A5

wild west themed koth map

This is my first ever map, much like other beginners I have decided to start with a koth map and to take heavy inspiration from official valve maps. My biggest inspirations for the layout would be Lakeside and Highpass, though I have mostly taken the idea of their design rather then outright copy it. The map is on the smaller side, even for koth standards but I hope that it is at the very least a good start for a potential new hobby.

-Description:
Welcome to Snaketown!
A small raggedy town located in the middle of the Badlands, far away from any sort of contact with the outside world. The folks who lived in Snaketown were old-fashioned and stuck with the traditions of old.
Once they've run out of all forms of food and water the mental stability of the townsfolk started to dwindle, and in their many crazy decision they've decided to elect Rattles the rattlesnake as their newest mayor.
Unfortunately Snaketown has been abandoned for quite some time, the old citizens either escaped to greener pastures or perished in the merciless Badlands.
Lucky for you there's some good to this story, for the abandoned town is full of gravel and other precious dirt-like materials, and it's all there up for grabs.
I think I might know a pair of brothers who would be interested...
Author
[Comic]
Downloads
611
Views
611
First release
Last update
Category
King of the Hill

More downloads from [Comic]

Latest updates

  1. Mid rework

    Small bug fix and gameplay update. Changes: -Fixed red teams spawn area, it should cover the entire spawn room now. (bug fix) -Fixed the render distance so far away building don't dissappear. (bug fix) -Reworked the area around the church...
  2. Small update

    Small optimization update with small changes: -The church bell with now ring once the point has been captured. (player feedback) -Added func_details. (optimization) -Added nodraw to surfaces that can't be seen by players. (optimization)
  3. Pickups galore

    Few tweaks to improve the playing experience: -Removed all func_brushes from the map. (gameplay performance) -Added new health and ammo pickups throughout the map and added patches underneath them. (player feedback) -Clipped the maps windows...