Ah, thanks for releasing b3. Seems almost final, IMO. I did a quick run-through and here are some suggestions:
- You could use more cacti on top of the non-accessible cliffs. That, and more small bushes here and there. The rock rubble (the desert-y one that appears everywhere in Badlands) is nowhere in your map, and you can use that as added detail. It'll make your map prettier, that's for sure.
- For some reason, the sun appears bright with a blue aura around it. Even though this sounds stupid, make the sun yellow again please?
- You still have a grammatical error in the info section (when you press i in-game, it brings up an info screen). I can't remember exactly where it is, but check your its, because you forgot an apostrophe on one of them (yes, I'm that much of a grammar Nazi).
- On some of the boxes in Blu spawn, when they fade they leave an ugly shadow (so from a distance it just looks like a dark black spot instead of boxes). It looks pretty bad, maybe you can disable shadows on the boxes?
- I'm also surprised that you have no large health packs in your map whatsoever (you know, the ones that restore you to full health regardless if you have 1 health or 299 health). You have everything BUT these.
Other than that, fantastic work, good luck on winning the contest (which you probably will if Mangy doesn't optimize his map as good as you did), and hopefully this will be in a nearby future Valve update.