Surprise Manniversary Update and Sale

Yacan1

D I G I T A L I N F L U E N C E R
aa
Nov 7, 2010
411
793
Updating Team Fortress 2
Ready to play in approximately: 26 minutes 45 seconds (and climbing)

DMZvd.png
 

Trotim

aa
Jul 14, 2009
1,195
1,045
ladies and gentlemen

the Dalokohs Bar has now been useless for:
575 days

I'm glad to see gameplay and balance tweaks are prioritized
 
Mar 23, 2010
1,872
1,696
so valve makes stuff in the store craftable. 4 hours later, new patch- they are not. still tradeable. people want their money back.

they are still tradeable, cant see how people lose too much $....
 

Trotim

aa
Jul 14, 2009
1,195
1,045
so valve makes stuff in the store craftable. 4 hours later, new patch- they are not. still tradeable. people want their money back.

they are still tradeable, cant see how people lose too much $....

probably planned, possibly illegal some say (which I doubt)

but they definitely hit a new low and didn't make any friends in this first major update since f2p
 

grazr

Old Man Mutant Ninja Turtle
aa
Mar 4, 2008
5,441
3,814

ThePhlubs

L1: Registered
Oct 7, 2011
19
11
Gah, I spent all my classes today drawing up sketches for the middle capture point of my map, yet come home to find Hammer completely useless...

On another note, I totally agree. Why can't mappers receive the same attention and pay off that modelers receive for hats which take much less time and creativity?
 

ThePhlubs

L1: Registered
Oct 7, 2011
19
11
Thanks, I'm getting a post load visual error when I open my map? Any ideas? The 3d textured shaded polygons window is also running with checkered pink/purple/black squares.