I am in the process of making a payload map, pl_fryground. And I had alot of people telling me that the walk from blue spawn to the second point was too long, so I should add another spawn when the first point is being capped.
I thought that a payload map never changes spawn after the first point being capped, and that blue should just use engineers to get to the frontlines.
Please help me of what I should do.
I thought that a payload map never changes spawn after the first point being capped, and that blue should just use engineers to get to the frontlines.
Please help me of what I should do.