The medieval shingles right on top of spytech concrete looks... really really weird. I like the funky use of manor windows, though.
Oh, shiiiit. So, the feedback is in, and everything I either can't fix, would require a redesign, or would take at least a couple days to make work. I need some god damn help here! Especially on B!
Beta? So the map is more balanced now? I'm excited to give it another try.
Today's feedback has proved to me that we are doomed as a species.
How are you guys not finding A or B?
A is very clearly visible, especially from the defending team.
And B is in a giant freaking tower! How the heck do you miss that?
A is facing the opposite direction the attacking team is coming in from.
B is on the bottom floor of the tower. All the walkways lead to the upper floor. The players are drawn towards the upper floor as a result.
Neither one is very intuitive.