Just like always, I found a way to replicate the bug just after saying it was impossible...
Well, I guess that's a good thing actually.
Problem is I can't find the source of it even now, So I've decided to rebuild the entire entity system from scratch (from boojums gametype lib actually), Not only does this give me a chance to understand where all my outputs are going, it helps me build an understandable structure this time around.
Bottom line is: No new version just yet, but hopefully it will work properly once released!
I wish I had some pictures to go with this post, but everything is half-finished which doesn't make for any good images, sadly.