whats new?
  • added various (experimental) jump-pads around the map
    • 1 at the cliff that launches players onto the rocket
    • 2 at the drop site that launches players onto the catwalk
  • redid routing into the drop site
    - a new route leads onto the high-ground
  • added new ramp near the rocket spawn exit, for a bit of high-ground and a sniper spot
  • adjusted some health/ammo pack positions
  • improved clipping
thanks to all the playtesters!