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whats new?
pushed back last spawn doors
removed shutter door between second and last
- the doors were also made half as large due to the sight-line blockers i added to it
added nobuilds to all spawn doors to prevent teleporters being built in the doorframe
added highground roof routes to the long route on mid
added rocks to mid
added small health kit inside the small cubby towards mid
lowered mid cap time
clipping improvements
minor changes
thanks to all the playtesters!
whats new?
thanks to all the playtesters!
whats new?
added new route into last connector
removed window entrance on last
added ramp on second
increased last capture time slightly
i forgot
minor changes
thanks to all the playtesters!