Change Log: a1c_11
-Map renamed to Waterfront.
-Symmetry of map is now rotational.
-The building up against the point (that had the medium ammo) has been removed.
-A new building has been placed for flanking around the point.
-The ammo & health kits near one of the main roots to spawn have been changed to be medium.
-The house outside of spawn has been raised, it is no longer possible to stand on.
-A arch has been put in between the house in front of spawn and the wall next t it.
-The medium health kit on the lower platform near the point has been changed out for a small health kit.
-Walls have been placed to block sightlines near the point.
-The point has been raised to make the area more interesting to fight on.
-Half of the upper catwalk has been removed along with the stairs attached to it. This leave the catwalk that is attached to the house with the windows the remaining part.
-Boards have been enlarged over one of the windows, so it won't seem possible to shoot through.
- Stairs out of the water have been raised to remove cover that a sentry would get from sitting there.
-Trucks have been rotated to provide more cover.
If I missed anything I would be happy to add it to the log.