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Whats New?
Added an arrow
Added an "open" route
Removed one way door
Added small ammopack in mid
Added Custom cap point model by FGD5 !
Thanks to all the playtesters!
Whats New?
Changed mids trigger shape to not let people cap on top of the stair roofs as easly
Redesigned small room
Made Metro area more spacious
Increased door trigger volume
Thanks to all the playtesters!
NOTE: Filenames will from now on no longer include "72hr" because these versions are no longer made within the 72hr period.
Whats New!
fixed train warning
simplifyed stair room
got rid of a door
added new route to subway
increased defending teams respawn time
detailing
Thanks to all the playtesters!
dindt make it in time but i hope its fine
Whats New?
Added one way door at bridge near spawn to prevent spawncamping
Added a train warning sound
A bell noise will now play 3 seconds before the train actually shows up
Removed the jump from the subway enterance roof to the high ground
Clipped the small steps at spawn
Thanks to all the playtesters!
Whats New?
Decreased the size of the trains killbox
Gave the staircase near spawn more room
Decreased respawntimes
Added more arrows
Disabled collision on a few props
Added Areaportals
Minor Detailing and texturing
Thanks to all the playtesters!
Whats new?
Added arrows that point you towoards the controllpoint
Made the dead end near spawn smaller
Made mid brighter
Spawn door now open faster
Removed some hazard tape near the controllpoint
Train now fully disapears in the tunnel
Moved resupply lockers closer to the doors
Stopped tracks from clipping into eachother and causing z-fighting
Fused 2 rooms into one
Thanks to all the playtesters!