times_cubic_72hr - The 72hr remake for times cubic! This is a remake of an old map of mine named koth_times_cubic made for the 2019 72hr jam! { Steam }
Whats new? Added arrows that point you towoards the controllpoint Made the dead end near spawn smaller Made mid brighter Spawn door now open faster Removed some hazard tape near the controllpoint Train now fully disapears in the tunnel Moved resupply lockers closer to the doors Stopped tracks from clipping into eachother and causing z-fighting Fused 2 rooms into one Thanks to all the playtesters! Read the rest of this update entry...
Whats New? Decreased the size of the trains killbox Gave the staircase near spawn more room Decreased respawntimes Added more arrows Disabled collision on a few props Added Areaportals Minor Detailing and texturing Thanks to all the playtesters! Read the rest of this update entry...
Whats New? Added one way door at bridge near spawn to prevent spawncamping Added a train warning sound A bell noise will now play 3 seconds before the train actually shows up Removed the jump from the subway enterance roof to the high ground Clipped the small steps at spawn Thanks to all the playtesters! Read the rest of this update entry...
Whats New! fixed train warning simplifyed stair room got rid of a door added new route to subway increased defending teams respawn time detailing Thanks to all the playtesters! dindt make it in time but i hope its fine Read the rest of this update entry...
Whats New? Changed mids trigger shape to not let people cap on top of the stair roofs as easly Redesigned small room Made Metro area more spacious Increased door trigger volume Thanks to all the playtesters! NOTE: Filenames will from now on no longer include "72hr" because these versions are no longer made within the 72hr period. Read the rest of this update entry...
Whats New? Added an arrow Added an "open" route Removed one way door Added small ammopack in mid Added Custom cap point model by FGD5! Thanks to all the playtesters! Read the rest of this update entry...