-Fixed a bit of brushwork
-Turned full health kit at B to medium
-Also added ammo kit next to B health kit
-Added hazard tape to both points
-Added health kits
-Pushed reds spawn back
-Nerfed flank route
-Added cover to B
-Improved brushwork
-Improved skybox
-Added something as the void so youre not just falling into the void

Attachments

  • 20230220004742_1.jpg
    20230220004742_1.jpg
    239.9 KB · Views: 33
  • 20230220004634_1.jpg
    20230220004634_1.jpg
    262.7 KB · Views: 44
  • 20230220004628_1.jpg
    20230220004628_1.jpg
    240.6 KB · Views: 51
  • 20230220004622_1.jpg
    20230220004622_1.jpg
    266.4 KB · Views: 28
  • 20230220004610_1.jpg
    20230220004610_1.jpg
    262.3 KB · Views: 27
  • 20230220004602_1.jpg
    20230220004602_1.jpg
    231.6 KB · Views: 29
  • 20230220003550_1.jpg
    20230220003550_1.jpg
    303.6 KB · Views: 30
-Added a forward spawn for B
-Moved A to the choke building
-Repurposed old A room as flank room
-Removed full health kit near cliff
-Put even more health at B
-Fixed timer being too long
-Lengthened the route to B and added a few routes
-Added more health kits
-Strengthened defense for red on point A
-Added arrows to make flanks more obvious
forgot to attach bsp and attached wrong bsp

Attachments

  • 20230211132251_1.jpg
    20230211132251_1.jpg
    256.5 KB · Views: 29
  • 20230211132246_1.jpg
    20230211132246_1.jpg
    220.4 KB · Views: 32
  • 20230211132241_1.jpg
    20230211132241_1.jpg
    221 KB · Views: 32
  • 20230211132233_1.jpg
    20230211132233_1.jpg
    226.7 KB · Views: 29
  • 20230211132122_1.jpg
    20230211132122_1.jpg
    213.2 KB · Views: 28